

This way my wolf can leap into combat as I ranged attack just outside of melee range. I’ll take the Beast Master archetype to get a wolf as my companion. I can choose spells that support this like Hunter’s Mark or Hail of Thorns. For now lets move past this, but I’d like to explore combining the Goblin with more innate magic users.įor my Ranger build, I’ll take the archery fighting style and build him out as a ranged attacker. However, the Wizard’s studied and scholarly persona doesn’t really mix with Goblin culture. In a Wizard class, we could build a spell-slinger while leaning on “Nimble Escape” and a Wizard’s high dexterity to keep you out of danger. Something about that combo seems too “done.” A Goblin Bard could be in my future, but not today. Let’s put a pin in this one and check in with the magic using classes.īards and Clerics both make fine choices for a Goblin PC, but feel a little on the nose for the story I’m trying to tell of a rare good-aligned Goblin who’s righting the wrongs of his people. The “Beast Master” subclass also plays into Goblin lore if you add a wolf or rat companion. Rangers are mobile and probably wouldn’t mind disengaging to reposition.

Paladins favor a more tanky build which doesn’t really fit a Goblin’s nimble play style. Paladins and Rangers round out the martial class options and there’s more synergy here. That said, we should pass on these classes to maximize our potential.Ī little more thief-like? Maybe. That doesn’t mean Fighters and Barbarians aren’t good choices for smaller races, I know a lot of well made Gnome Barbarians, for example. Also both classes couldn’t use heavy weapons due to the Goblin’s small size. These aren’t terrible flaws, but it’s best to get the most out of our new Goblin, so let’s find a class where “Nimble Escape” can shine.įighters and Barbarians could use “Nimble Escape” well, but often have better to do with their bonus actions. Rogue is a good class option, but “Nimble Escape” makes the Rogue’s “Cunning Action” redundant, as both abilities do the same thing. They also have two defining traits: “Nimble Escape,” which allows a hide or disengage bonus action every round, and “Fury of the Small,” which adds extra damage against larger creatures. Goblins are small-sized creatures, so that’ll have some effect on our build. Our Goblin PC-to-be starts with +2 dexterity and +1 constitution, which is a good base for a survivable character. Meanwhile, D&D Beyond still only has like 6 Backgrounds in its database.Our base goblin. And now that stuff is in there, so I’m good to go and will donate to the Kickstarter. Sweet! I knew about this a while back, but its equipment database hadn’t been built out fully yet, so it was missing some stuff - Forgery Kit and Disguise Kit, if I recall correctly - that my character uses on a regular basis. Right now there is a kickstarter to help make a mobile app, but right now I can easily transfer this info onto my character sheet!
5E CHARACTER BUILDER MANUAL
Or if you’re super awesome and can do it by yourself there is a manual way to do it!īasically it just helps you go step by step figure out what feats you might want, what alignment you might want, what comes items (weapons, armor, and gold etc) come with your character’s background and class. It can calculate all of your abilities for you if that’s something you have trouble with. It informs you about each race, here you can see I’m remaking my Aasimar from a new game. Have all you Dungeon and Dragon players heard of Orc Pub? It allows you to easily and freely create a DND character.
